The Agile Process for Software Development in the GreenSCENT Project Alessandra Aurelio (Engineering team) – 20th December 2022 The main objective of the GreenSCENT Project is to support the implementation of the Green Deal policy through the involvement of EU citizens, especially young people, in the co-creation, testing and validation of a Multidisciplinary European […]
Environmental awareness and accessibility in video games: Plasticity
Environmental awareness and accessibility in video games Plasticity María Eugenia Larreina Morales and Chiara Gunella, (UAB team) Green and polluted worlds side by side in Plasticity. Photograph: Plasticity Games. Plasticity is a single player puzzle-platformer video game developed by thirty students in the USC Games Program at the University of Southern California (USC) and […]