Green Digital Accessibility

Transforming schools to innovation hubs towards sustainability challenges

Transforming schools to innovation hubs towards sustainability challenges Loukas Katikas (EA) – 23rd of March 2023   In recent years, there has been a growing trend towards involving students learning on their own, where they are seen as partners and active contributors to the learning process. The aim is to make learning more engaging and […]

A Conversation Between a Climate Researcher and ChatGPT

A Conversation Between a Climate Researcher and ChatGPT Manfred Mudelsee (Climate Risk Analysis) – 16th of February 2023   My name is Manfred Mudelsee. I am a climate researcher from Germany. On February 2, 2023 I had a conversation with an AI-based chatbot called ChatGPT. It was about a subject from paleoclimate sciences, to which […]

The beginning of Green Digital Accessibility 

The beginning of Green Digital Accessibility  Sarah Anne McDonagh (UAB) & Chiara Gunella (UAB)     On 2nd December, we held our very first conference on the topic of Green Digital Accessibility in Barcelona. The first of its kind, the aim of the conference was to draw together researchers, educators, broadcasters, user organisations and designers […]

GreenDeal EU-funded projects BioBeo and GreenScent meetup for further collaboration!

GreenDeal EU-funded projects BioBeo and GreenScent meetup for further collaboration! Pilar Orero (UAB team) – 16th of January 2023       Friday 13th of January GreenSCENT partners met with members from GreenDeal EU-funded project BioBeo to find commonalities that could be exploited further through joint action. Five participants from both projects met: Alessandro Caforio […]

Environmental awareness and accessibility in video games: Plasticity

Environmental awareness and accessibility in video games Plasticity  María Eugenia Larreina Morales and Chiara Gunella, (UAB team)    Green and polluted worlds side by side in Plasticity. Photograph: Plasticity Games. Plasticity is a single player puzzle-platformer video game developed by thirty students in the USC Games Program at the University of Southern California (USC) and […]

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