GreenDeal EU-funded projects BioBeo and GreenScent meetup for further collaboration! Pilar Orero (UAB team) – 16th of January 2023 Friday 13th of January GreenSCENT partners met with members from GreenDeal EU-funded project BioBeo to find commonalities that could be exploited further through joint action. Five participants from both projects met: Alessandro Caforio […]
Environmental awareness and accessibility in video games: Plasticity
Environmental awareness and accessibility in video games Plasticity María Eugenia Larreina Morales and Chiara Gunella, (UAB team) Green and polluted worlds side by side in Plasticity. Photograph: Plasticity Games. Plasticity is a single player puzzle-platformer video game developed by thirty students in the USC Games Program at the University of Southern California (USC) and […]
Citizen engagement – what’s the point?
Citizen engagement – what’s the point? The Danish Board of Technology Team – 3rd of November 2022 Have you ever thought about how school curriculums are made? Who decides what young people learn in school, which topics they are taught, and what methods they are expected to learn? At the Danish Board of Technology, it […]
The GreenSCENT Youth Assemblies are on!
The GreenSCENT Youth Assemblies are on! DBT team – 12th of October 2022 On Sunday and Tuesday, the first workshops were kicked off, marking the beginning of an exciting and important journey for the participants. 45 engaged young people from seven European countries got together in four separate online workshops to discuss matters pertaining to […]
Competence framework: a first, fundamental draft for the key element of GreenSCENT
Competence framework: a first, fundamental draft for the key element of GreenSCENT Lorenzo Colantoni (Uninettuno) – 6th of October 2022 In the past few months, the Uninettuno team, supported by GreenSCENT consortium, has significantly advanced in the definition of the core elements of the GreenSCENT project: the competence framework. Through literature review, original analysis and […]
Environmental awareness and accessibility in video games Alba: A Wildlife Adventure
Environmental awareness and accessibility in video game Alba: A Wildlife Adventure Chiara Gunella and María Eugenia Larreina Morales, (UAB team) – 29th of September 2022 Alba: A Wildlife Adventure is a 2020 single player video game developed by the London-based studio Ustwo Games. The player controls Alba, a young girl who is visiting her […]
GreenSCENT at the European Researcher’s Night!
GreenSCENT at the European Researcher’s Night! (UAB and UNINETTUNO, 28th of September 2022) Members of the Transmedia research group at UAB and members of UNINETTUNO will lead two workshops as part of the European Researcher’s Night in Barcelona and Rome on the 30th of September. The European Night of Research is a European-wide public […]
Cleaner air for a better life
Cleaner air for a better life The Barcelona Supercomputing Center team – 26th of July 2022 The quality of the air we breathe is important for our health. Cars, homes, factories, farms and natural sources can all release pollutants into the air and worsen the air quality. Most of the world’s population lives in places […]
Environmental awareness and accessibility in video games. The Sims 4: Eco Lifestyle.
Environmental awareness and accessibility in video games. The Sims 4: Eco Lifestyle. (María Eugenia Larreina Morales and Chiara Gunella (UAB team) –14th of July 2022 The Sims is a popular life simulation video game series developed and published by Electronic Arts. The first game was released in 2000, and soon after sequels and expansion packs […]
Can we travel more sustainably?
Can we travel more sustainably? Đorđije A. Vasiljević (University of Novi Sad) – 2nd of June Travel is all about experiences, excitement, exploration and, of course, relaxation. Tourism pushes us to explore new places and meet new people. Consequently, if we are serious about maintaining our beautiful planet, we must consider the consequences of our […]